Nick Dumas
Who am I? #
Hi, my name’s Nick, he/him. I’m a software developer, infrastructure engineer, and artist. I’ve been working with software for about 20 years now in languages like Javascript, PHP, Python and Go, and I’ve used those in service of a variety of disciplines like web development, generative art, and system administration.
I do a little drawing now and then but my big artistic focuses are music and tabletop gaming with an emphasis on systems that decrease the power imbalance between the facilitator and players. I make weird abstract tracks with bespoke synth and have a weekly game session where we try out new game systems and regularly rotate through who’s running what.
I also offer mentoring services for programming, note-taking, and general problem-solving.
My Credentials #
In no particular order I’ve worked on
- Python set-top box and browser frontends for OTT ( over the topology ) media delivery networks.
- On-prem Kubernetes clusters ingesting tens of thousands of data broker events per hour consistently 24/7.
- Building and maintaining forums in both Symfony and in-house PHP frameworks.
- A bunch of Markov chain implementations, with a focus on mimicking specific styles on-demand.
Here’s a copy of my resume that provides a timeline and some concrete details.